Nowhere to Run (111) (DSK)
$0.49
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Condition
Format legality
- Standard
- Pioneer
- Modern
- Legacy
- Vintage
- Commander
- Pauper
- Oathbreaker
- Brawl
- Historic
- Premodern
- Old School
- PreDH
- Timeless
- Pauper Commander
- Penny Dreadful
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Card details
| Rarity: | U |
| #: | 111 |
| Creature Type or Sub Type: | Enchantment |
| Rules Text Contains: | Flash
When Nowhere to Run enters, target creature an opponent controls gets -3/-3 until end of turn. Creatures your opponents control can be the targets of spells and abilities as though they didn't have hexproof. Ward abilities of those creatures don't trigger. |
| Set: | Duskmourn: House of Horror |
| Number: | 111 |
Questions
What game is Nowhere to Run from?
Nowhere to Run is a card from Magic: The Gathering, from the Duskmourn: House of Horror set.
What rarity is Nowhere to Run?
Nowhere to Run is Uncommon in Duskmourn: House of Horror.
What conditions is Nowhere to Run available in?
In stock now: Lightly Played.